A spaceflight narrative unstuck

“First, a clarification: Unlike in Gravity, the 2013 film about two astronauts left adrift after space debris damages their shuttle, Sunita Williams and Butch Wilmore are not stuck in space.”

This is the first line of an Indian Express editorial today, and frankly, it’s enough said. The idea that Williams and Wilmore are “stuck” or “stranded” in space just won’t die down because reports in the media — from The Guardian to New Scientist, from Mint to Business Today — repeatedly prop it up.

Why are they not “stuck”?

First: because “stuck” implies Boeing/NASA are denying them an opportunity to return as well as that the astronauts wish to return, yet neither of which is true. What was to be a shorter visit has become a longer sojourn.

This leads to the second answer: Williams and Wilmore are spaceflight veterans who were picked specifically to deal with unexpected outcomes, like what’s going on right now. If amateurs or space tourists had been picked for the flight and their stay at the ISS had been extended in an unplanned way, then the question of their wanting to return would arise. But even then we’d have to check if they’re okay with their longer stay instead of jumping to conclusions. If we didn’t, we’d be trivialising their intention and willingness to brave their conditions as a form of public service to their country and its needs. We should think about extending the same courtesy to Williams and Wilmore.

And this brings us to the third answer: The history of spaceflight — human or robotic — is the history of people trying to expect the unexpected and to survive the unexpectable. That’s why we have test flights and then we have redundancies. For example, after the Columbia disaster in 2003, part of NASA’s response was a new protocol: that astronauts flying in faulty space capsules could dock at the ISS until the capsule was repaired or a space agency could launch a new capsule to bring them back. So Williams and Wilmore aren’t “stuck” there: they’re practically following protocol.

For its upcoming Gaganyaan mission, ISRO has planned multiple test flights leading up the human version. It’s possible this flight or subsequent ones could throw up a problem, causing the astronauts within to take shelter at the ISS. Would we accuse ISRO of keeping them “stuck” there or would we laud the astronauts’ commitment to the mission and support ISRO’s efforts to retrieve them safely?

Fourth: “stuck” or “stranded” implies a crisis, an outcome that no party involved in the mission planned for. It creates the impression human spaceflight (in this particular mission) is riskier than it is actually and produces false signals about the competencies of the people who planned the mission. It also erects unreasonable expectations about the sort of outcomes test flights can and can’t have.

In fact, the very reason the world has the ISS and NASA (and other agencies capable of human spaceflight) has its protocol means this particular outcome — of the crew capsule malfunctioning during a flight — needn’t be a crisis. Let’s respect that.

Finally: “Stuck” is an innocuous term, you say, something that doesn’t have to mean all that you’re making it out to be. Everyone knows the astronauts are going to return. Let it go.

Spaceflight is an exercise in control — about achieving it to the extent possible without also getting in the way of a mission and in the way of the people executing it. I don’t see why this control has to slip in the language around spaceflight.

Writing itself is fantasy

The symbols may have been laid down on paper or the screen in whatever order but when we read, we read the words one at a time, one after another – linearly. Writing, especially of fiction, is an act of using the linear construction of meaning to tell a story whose message will be assimilated bit by bit into a larger whole that isn’t necessarily linear at all, and manages to evade cognitive biases (like the recency effect) that could trick the reader into paying more attention to parts of the story instead of the intangible yet very-much-there whole. Stories in fact come in many shapes. One of my favourites, Dune, is so good because it’s entirely spherical in the spacetime of this metaphor, each of its concepts like a three-dimensional ouroboros, connected end to end yet improbably layered over, under and around each other. The first four Harry Potter books are my least favourite pieces of good fantasy for their staunch linearity, even despite the use of time travel.

The plot of Embassytown struggles with this idea a little bit, with its fraction-like representation of meaning using pairs of words. Even then, China Miéville has a bit of a climb on his hands: his (human) readers consume the paired words one at a time, first the one on the top then the one on the bottom. So a bit of translation becomes necessary, an exercise in projecting a higher dimensional world in which words are semantically bipolar, like bar magnets each with two ends, onto the linguistic surface of one in which the words are less chimerical. Miéville is forced to be didactic (which he musters with some reluctance), expending a few dozen pages constructing rituals of similes the reader can employ to sync with the Ariekei, the story’s strange alien characters, but always only asymptotically so. We can after all never comprehend a reality that exists in six – or six-thousand – dimensions, much the same way the Higgs boson’s existence is a question of faith if you’re unfamiliar with the underlying mathematics and the same way a human mind and an alien mind can never truly, as they say, connect.

Arrival elevates this challenge, presenting us with alien creatures – the ‘heptapods’ – the symbols of whose communication are circular, each small segment of the circumference standing for one human word and the whole assemblage for meaning composed by a non-linear combination of words. I’m yet to read the book by Ted Chiang on which the film is based; notwithstanding the possibility that Chiang has discussed their provenance, I wonder if the heptapods think a complex thought that is translated into a clump of biochemical signals that then encode meaning in a stochastic process: not fully predictably, since we know through the simpler human experience that a complicated idea can be communicated using more than one combination of simpler ideas. One heptapod’s choice could easily differ from that of another.

The one human invention, and experience if you will, that recreates the narrative anxiety encoded in the Ariekei’s and heptapods’ attempts (through their respective authors’ skills, imagination, patience and whatever else) to communicate with humans is writing insofar as the same anxiety manifests in the use of a lower order form – linearity – to construct a higher order image. Thus from the reader’s perspective the writer inhabits an inferior totality, and the latter performs a construction, an assimilation, by synthesising the sphericity and wholeness of a story using fundamentally linear strands, an exercise in building a circle using lines, and using circles to build a sphere, and so forth.

Writing a story is in effect like convincing someone that an object exists but having no way other than storytelling to realise the object’s existence. Our human eyes will always see the Sun as a circle but we know it’s a sphere because there are some indirect ways to ascertain its sphericity, more broadly to ascertain the universe exists in three dimensions at least locally; the ‘simplest’ of these ways would be to entirely assume the Sun is spherical because that seems to simplify problem-solving. However, say one writer’s conceit is that the Sun really exists in eight dimensions and goes on to construct an elaborate story of adventure, discovery and contemplation to convince the reader that they’re right.

In this sense, the writer would draw upon our innate knowledge of the universe in three dimensions, and our knowledge and experience of the ways in which it and isn’t truthful, to build an emergent higher-order Thing. While this may seem like a work of science and/or fantasy fiction, the language humans use to build all of their stories, even the nonfiction, renders every act of story-telling a similarly architecturally constructive endeavour. No writer commences narration with the privilege of words meaning more than they stand for in the cosmos of three dimensions and perpetually forward-moving time nor sentences being parsed in any way other than through the straightforward progression of a single stream of words. Everything more complicated than whatever can be assembled with two-dimensional relationships requires a voyage through the fantastic to communicate.

Review: Oblivion (2013)

Spoilers ahead

Just watched Oblivion (2013), starring Tom Cruise, Morgan Freeman and Jamie Lannister. It was a collection of tropes strung together.

Sweeping, desolate landscapes intercalated with sleek metallic machines. Lots of smoke and vapour. Use of spartan colour palette. Another example: Arrival.

Music like it’s by Vangelis but dressed up for the 21st century, raw, poverty of tones. Another example: Blade Runner 2049.

A fascist dystopia at work, post-Earth, protagonist a member of a hierarchical organisation, made to repeat catchphrase as symbol of compliance. Another example: 1984.

Pre-war souvenirs stowed away in secret lockers together with personal memorabilia. Memories are taboo. Another example: Equilibrium.

Why do people go to war with classic rock tracks playing? Why does no one remember electronic music? Another example: Star Trek: Beyond.

Unexpected interlopers disrupt a life thought peaceful and perfect, introduce chaos, restore memories and demand you switch sides. Another example: Captain Marvel.

Why you? Because you’re curious, you ask questions. You’re The One chosen to lead the people to victory. Another example: I, Robot.

The world is dangerous, you’re told. Repeatedly. But you walk past all warning signs and enter the radiation zone. It isn’t deadly at all. Another example: Portal 2.

Retaliation begins, often at the rebel stronghold and spreading outwards. There are painful skirmishes. Another example: Man of Steel.

But the rebels are secretly working on a Trojan horse, a powerful weapon that can be used only once. Another example: Armageddon.

The sleight of hand works and enemy stronghold is blown to bits from within, but a hero + inspiring-speech-guy perish. Another example: Prometheus.

The thing is, Oblivion was entertaining to watch because it didn’t pretend it was trying to escape any of these tropes, instead diving headlong into them.

It didn’t even avoid the ultra-Freudian finale; this isn’t to say I enjoyed the implied violence, only that Oblivion was happy to be unoriginal except in style. To quote from the review on RogerEbert.com:

If nothing else, “Oblivion” will go down in film history as the movie where Tom Cruise pilots a white, sperm-shaped craft into a giant space uterus. The scene is more interesting to describe than it is to watch. Cruise’s sperm-ship enters through an airlock that resembles a geometrized vulva. He arrives inside a massive chamber lined with egg-like glass bubbles. At the center of the chamber is a pulsating, sentient triangle that is also supposed to be some kind of mother figure. Cruise must destroy the mother triangle and her space uterus in order to save the Earth.